AI Insights · Timothy · July 2024
Top 5 Hack and Slash Apps in Lithuania Q2 2024
Explore the performance of the top 5 Hack and Slash apps in Lithuania for Q2 2024, including downloads, revenue, and weekly active users.
In the second quarter of 2024, Lithuania saw notable trends in the performance of the top 5 Hack and Slash applications on a unified platform. Here’s a detailed look at how these apps fared according to Sensor Tower data.
Solo Leveling:Arise from Netmarble Corporation had a dynamic quarter. The app's revenue peaked at approximately $2K in the week of May 13, then gradually declined to about $713 by the end of June. Downloads started strong with 8.4K in the week of May 6, but tapered off significantly to 113 by the end of the quarter. Weekly active users fluctuated slightly, beginning at 8.2K in May and settling around 7K by the final week of June.
Devil May Cry: Peak of Combat by YunChang Games experienced modest revenue, starting at $85 in early April and seeing a slight peak to $144 in late May. By the end of June, revenue dropped to just $7. Downloads were minimal, peaking at 53 in mid-April and dwindling to 3 by the end of June. Weekly active users were relatively stable, hovering around 300 throughout the quarter.
Hades - NETFLIX from Netflix, Inc. had a varied performance. Revenue saw minor fluctuations, peaking at $38 in late April. Downloads were somewhat consistent, peaking at 32 in early April and dropping to 4 by the end of June. Active users witnessed a steady decline from 198 in early April to 100 by the end of June.
FAIRY TAIL: Fierce Fight by Skyline Games showed a notable drop in revenue from $211 in early April to just $10 by the end of June. Downloads were low, peaking at 60 in early April and falling to zero by the end of June. Active users saw a slight decrease, starting at 66 and ending at 35 over the quarter.
MARVEL Future Fight from Netmarble Corporation demonstrated consistent performance. Revenue peaked at $107 in the week of May 6, then gradually decreased to $43 by the end of June. Downloads were steady, peaking at 28 in early May and slightly falling to 11 by the end of June. Weekly active users remained relatively stable, starting at 384 in early April and ending at 347 by the end of June.
For more detailed insights, visit Sensor Tower.